Hi, I’m Makra Máté from Hungary.

I am a software developer and I have an exceptional interest in game development. Throughout the years I’ve learned a wide variety of tools to help build apps and games of all kind.
Whenever I work on something, I always strive to make it as high quality from every aspect as I possibly can.
I love to learn new things about development, be it a technology, a tool or even new ways of thinking.
Below I have a compilation of past projects I was working on.


PROFESSIONAL PROJECTS

These are projects I was working on in a professional environment.


Mortifer

Mortifer is a turn-based multiplayer game set in an alternative future where the Roman Empire discovered an alien technology that helped them conquer the whole world.
The game is played in an arena with up to 8 players each taking their turn selecting a weapon, a target and a utility tool every turn. The last player standing wins.

Time frame

May 2022 – December 2022

Technologies

  • Unreal Engine 5
  • C++
  • C#
  • PlayFab
  • MySQL

CSite

CSite is a software that allows the user to design construction sites and to create Health and Safety Education scenarios that can be played through in VR.

Time frame

November 2021 – April 2022

Technologies

  • Unreal Engine 4
  • Slate UI
  • C++
  • YAML

Marche ou Crève

Marche ou Crève is a sci-fi fps shooter where the player is a member of the future French Foreign Legion.

Time frame

April 2021 – September 2021

Technologies

  • Unreal Engine 4
  • Behaviour Tree
  • C++
  • Blender

Stone Rage

Stone Rage is a prehistoric, open-world multiplayer survival game. Players begin the game with close to nothing and their goal is to gather materials that they can use to craft weapons, buildings and food all while surviving against other players and prehistoric wildlife.

Time frame

June 2020 – December 2020

Technologies

  • Unreal Engine 4
  • Blueprints
  • UMG
  • C++

SCP: Unity

SCP: Unity was an FPS survival horror game set in the SCP universe. It’s original purpose was to remake the original SCP: Containment Breach game using modern tools.

Time frame

November 2018  – February 2020

Technologies

  • Unity
  • C#
  • Mono

GAME JAM PROJECTS

These projects were made in a short amount of time during game jam events.


Tower of Hell

Tower of Hell is a single-player roguelike action RPG placed in Hell, shortly after the protagonist died. His only purpose is to get out of Hell via the only possible way, down.

Development time

4 days

Technologies

  • Unreal Engine 5
  • Gameplay Ability System
  • Behaviour Tree
  • C++

The Return of the Living Chickens

The Return of the Living Chickens my team’s entry to the 2018 Summer #ue4jam. It’s a reverse tetris where you have to build your way up before the zombie chickens get you. It placed 1st in one of the categories.

Development time

6 days

Technologies

  • Unreal Engine 4
  • Paper2D
  • UMG
  • Blender

March of the Melaks

A game where you control the species called “Meláks”. These creatures aren’t very smart but they are capable of manipulating time. They are marching to acquire their crystals that have been stolen from them.

Development time

6 days

Technologies used

  • Unreal Engine 4
  • Blueprints
  • Animation Blueprints
  • C++

PERSONAL PROJECTS

Below are projects that I was doing for my own amusement.


Data Driven storytelling framework for games

This is a framework for Unreal Engine that can be used to create small games that are narrative driven. The framework supports a variety of game modes, for example first person (shooter), top down shooter, strategy/management, point and click. It even supports hot swapping between game modes at any given time.

Technologies used

  • Unreal Engine 5
  • C++

Inventory system

A grid based inventory system that works as an encapsulated component and can be attached to any object.

Technologies used

  • Unreal Engine 5
  • Save Game Object
  • Blueprints
  • C++

Movement system

A dynamic movement system focusing mainly on stealth/horror settings.

Technologies used

  • Unreal Engine 5
  • Animation blueprints
  • Blueprints
  • C++